Basic Archer guide
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Basic Archer guide
Jay's Archer Guide!
Hello everybody. This is my one upon many guides I’m aspiring to make. I am making this guide in order for Archers to follow and to familiarize themselves with the class’s potential. I’ve been playing Archers a bit here and there I thought it will be useful to spread the knowledge to fellow Fate citizens. If you’ve found this guide useful, like the post and tell others. Now let’s begin.
Let’s talk about Stats!
Full Dex- Meaning you will have a greater evasion benefit over all classes, many players chose this build cause they don’t need any high DEX and END armor, which are fairly rare and expensive for many players, but if you have a lot of money, and are committed to search a long time for Jewellery(necklaces, earings and rings), armor and weapons, this build is recommended. I would suggest crossbows for this build because you don't have any STR to increase bow damage.
Crit Build- this personally, is my favorite build and it is based on having as high critical rate as possible. For this build you must have 25 SPR and rest END or STR. With 25 spr, you get an extra 5% critical bonus. If a weapon license is included you can gain up to another 5% crit rate! .For those who don’t know what a license is refer to the bottom of the guide for terms that are being used in the guide. Since there will be many cash shop items in-game, the crit rate will be further incremented.
Full END or STR – Just to clarify, archers are poor tankers and have more need for evasion rather than END/STR. I’ve seen plenty of full end archers, I believe that sacrificing all stat points on END or STR over DEX is a bit foolish. The 25 SPR critical hit rate has more value than hitting higher with full STR. It could be good if you had some extra damage while kiting, but then again, 5% crit rate is better. *Note* Since this is a private server the crit rate doesn’t matter.
Hybrid - This what most archers favor, and in many ways this could be a fine build. Hybrid could also be known as “Well-rounded”. You start by leveling up from 1 - 20 only upgrading SPR, until it hits 25. Then, do 50 DEX for maximum Evasion, and finally it’s your choice of whether you want to input the rest to END or STR. It's recommended to upgrade END, because archers need defense more than STR. These are some of many archer builds are there. Pick whichever suits your playing style!
Skill List!
Aimed Shot (Lv.3)
A steady attack with deadly aim.
Decrease Cool Down, Increased Damage
Power Shot (Lv.5)
A powerful attack with shattering force.
-Increased Damage, Decrease Cool Down
Fury Impact (Lv.11)
make it addicted with fatal poison arrow
-Increase Buff Effect, Decrease Cool Down, Increased Damage. Decrease sp consumption
Bone Shot (Lv.15)
Break target's bone and causing its bleeding.
-Increase Buff Effect, Decrease Cool Down, Increased Damage, decrease sp consumption
Multi-Shot (Lv.20)
A volley of arrows that cause damage to 3 enemies around iyour target.
-Decrease Cool Down, Increased Damage
Nature’s Protection (Lv.20)
Lower caster's threat level towards the target.
-Decrease Cool Down
Venomous Shot (Lv.40)
Make the target diseased with a fatal poison arrow
-Increase Buff Effect, Decrease Cool Down, Increased Damage, decrease sp consumption
Nature’s mist (Lv.51)
Fire venomous arrows in target area, poison many enemies at once.
-Increase duration, Decrease Cool Down, Increased Damage, Decrease sp consumption
Nature's Speed (lvl 60)
Summon the power of Nature and increase your rate of attack.
Natures Swiftness (lvl 60)
Instantly cast your next skill.
-Reduce cool down
Piercing Shot (lvl 75)
Fire deadly arrows in target area, infect many enemies with ilness at once.
-Reduced cool down, increased duration
Dipper (lvl 105)
Creates a target mark above your desired target's head.
Release (lvl 105)
Cancels the target mark selected by the Dipper.
Binding (lvl l10)
Seals your opponent's movement.
Entrap (lvl 110)
Sets a booby-trap that damages both your allies and enemies.
Hide (lvl 110)
This skill allows you to hide yourself when your enemy attacks the hide mode will be deactivated.
Neutralize (lvl 110)
Removes the opponent’s weapon.
Distant Shot (lvl 110)
Hits the target from outside of target range.
Blind Shot (lvl 110)
Neutralizes your enemy's vision.
Detect (lvl 110)
Deactivates your enemy character's hide mode.
Utmost Arrow (lvl 110)
Gathers energy for a long time and attacks.
Multi Blood Shot (Lvl 112)
Arouses bleeding to the targets in wide area with a powerful arrow strike.
*Note*
All these skills are according to the retail fiesta version. Some skills may vary for Fate online
[color=indigo]Bow vs. xbow
This is a very common question that users ask, which is better xbow’s or bows? I would personally say bow are a bit better. This question is more of an opinion than a fact; both have their pros and cons. Here are some:
Bows:
PROS:
• Faster attack rate
• Easy to spam skills
• Ideal solo weapon
• Better aim
• Better for PvP
Cons:
Low base damage
Xbows:
Pros:
• Higher base damage
• Better for group kills( i.e., PvE)
Cons:
• Slower attack rate
• Lower aim
Classes
*Please disregard the typo .
There are currently four different job changes as you can see from the chart. In this section I will only be explaining the two primary jobs which are sharpshooters and Rangers. The Sharpshooter will have continued access to Bows while the Ranger gets to use Cross Bows. Here’s a vague description of both classes.
SS:
Sharpshooters only have access to bows. Sharp shooters are great in 1 vs. 1 combat as they begin to level. Sharp shooter can disarm his/her opponents and catch them off guard and even blind them for a moment. Not only that, but also Sharp shooters can shoot a guided arrow to hit the target no matter how far running away or trying to escape.
Rangers:
Rangers continue to use Xbows only.They can spy on the opponent and follow them secretly and even scout within the center of the monster crowds without being seen. Their endurance and spirit will increase as the level increases. They can enthrall their enemies and set booby traps everywhere. One con about the booby-trap is that the booby trap land mine will explode, damaging both the enemies and allies.
Terms:
NPC: Non-player character
SS: Sharpshooters
PvE: Player versus Enviroment
PvP: Player versus Player
Dex: Dexterity
End: Endurance
Str: Strength
Spr: Spirit
Licenses: They increase the damage your weapon does to a certain monster. The more times you kill that monster, the more damage/crit you can do. There are different kinds of monster licenses that can be found in drops. In our case there probably will be an npc that offers various monster licenses to players .
Please feel free to add more information to this guide, I know that there’s a lot missing . I hope that this short guide helped a bit.
Last edited by Jay on Sat Feb 18, 2012 6:16 pm; edited 3 times in total
Zero-Kun- Posts : 288
Join date : 2012-02-03
Age : 29
Location : Stalk somebody else, kthnxbai.
Re: Basic Archer guide
I was Tired
Zero-Kun- Posts : 288
Join date : 2012-02-03
Age : 29
Location : Stalk somebody else, kthnxbai.
Re: Basic Archer guide
xD rofl arcker nice guild btw helpful :3
meowchan- Posts : 358
Join date : 2012-02-11
Re: Basic Archer guide
Shut it but ty<3, greatly appreciated.
Zero-Kun- Posts : 288
Join date : 2012-02-03
Age : 29
Location : Stalk somebody else, kthnxbai.
Re: Basic Archer guide
Dun feel like it. You guys kno what I mean anyways.
Zero-Kun- Posts : 288
Join date : 2012-02-03
Age : 29
Location : Stalk somebody else, kthnxbai.
Re: Basic Archer guide
Good guide, im a mage though. Can't wait for the mage guide <3.
Walrus- Posts : 15
Join date : 2012-02-04
Age : 26
Location : Australia
Re: Basic Archer guide
o: yeah u shuld do a guild for mages if u can - nvm xD
meowchan- Posts : 358
Join date : 2012-02-11
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